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Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
:iconlizn:

Artist's Comments

The purpose of this document is to demonstrate the effect the various water shader parameters can have on the water rendered with Terragen 2.

This is not meant as a tutorial. Instead, it is meant to act as a guide. The ultimate goal is to help understand what effect changing the water shader parameters will have on the water and make rendering water in TG2 a little easier.

Please feel free to share/distribute this document, but give credit where cred it is due. It took several hours to render all of the examples and compile the document!

Happy rendering!

Comments


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:iconmafeo:
What a cool reference pic. is there more?

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Watch...Learn....Improve
:iconlizn:
Yep. Just download and open the PDF.

--
"The most exciting phrase to hear in science, the one that heralds new discoveries, is not 'Eureka!' but 'That's funny...' "
Isaac Asimov
:iconmafeo:
Thanks, I'll try it out.:)

--
Watch...Learn....Improve
:iconlizn:
Thank you. I just hope someone (other than myself)finds it useful!

--
"The most exciting phrase to hear in science, the one that heralds new discoveries, is not 'Eureka!' but 'That's funny...' "
Isaac Asimov
:iconalthytrion:
It's indeed very interesting! :)
:iconlizn:
Thank you!

--
"The most exciting phrase to hear in science, the one that heralds new discoveries, is not 'Eureka!' but 'That's funny...' "
Isaac Asimov
:iconalthytrion:
You're very welcome! :)

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January 12
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